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Projected Changes
Posted by UnderCover, 5628 days, 23 hours and 11 minutes ago
Category: Utopia Announcements
As noted earlier, this age will consist of mostly minor changes. Here are some projected changes:

* Implementation of the Genesis variable draft (with changes to Generals and Patriotism)
* Lower cost increases for elites as provinces grow
* Minor happiness adjustments
* Strengthening of humans, shephards, and sages
* Improvement in the Building Investment feature
* Slower early-age exploring
* We might change hostile declarations to only allow a kingdom to declare one at a time, but lower the minimum time requirement to about 12 hours.

Mehul (Original Post)

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Readers' Comments

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AuthorComment
WonderBread
Posts: 1
(17-Jun-2004 07:46 pm)
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It would be nice to see humans without the 50% spell loss but oh well...
Silverpil
Posts: 36
(17-Jun-2004 08:04 pm)
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Oh, and another thing:



For the love of god, make barracks more effective! I want shorter attack time! PLEEEEEEEEEEEEEEEEEEEEASE!!!!!!!!!!
gotixa
Posts: 22
(17-Jun-2004 08:12 pm)
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very good changes i have wanted to play human since the begginning of the age but they sucked, he is doing a very good job, perfecting his major changes.
gotixa
Posts: 23
(17-Jun-2004 08:14 pm)
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i'm sooo happy mehul just changed everythingi hated this age and made them better, or at least it sounds like he is gonna make them better
boofeng
Posts: 77
(17-Jun-2004 08:20 pm)
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think they should look into dwarf as well... if anyone looked at the demographics... dwarf and human were somewhat behind the other races in NW, acres, and honour.
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