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Projected Changes
Posted by UnderCover, 5833 days, 1 hour and 19 minutes ago
Category: Utopia Announcements
As noted earlier, this age will consist of mostly minor changes. Here are some projected changes:

* Implementation of the Genesis variable draft (with changes to Generals and Patriotism)
* Lower cost increases for elites as provinces grow
* Minor happiness adjustments
* Strengthening of humans, shephards, and sages
* Improvement in the Building Investment feature
* Slower early-age exploring
* We might change hostile declarations to only allow a kingdom to declare one at a time, but lower the minimum time requirement to about 12 hours.

Mehul (Original Post)

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Readers' Comments

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Posts: 1
(17-Jun-2004 02:47 pm)
I wish there was a war-related change, as in winning/losing a war...
Posts: 26
(17-Jun-2004 02:48 pm)
Specially changing the metter.. I CAN'T KNOW IF WE R WINNING ENOUGHT.. I wanna see precised numbers..
The hostile bar can stay... but the war bar should be changed by numbers..
Posts: 13
(17-Jun-2004 02:52 pm)
[email protected]

Right click on the bar, then check properties of the image, length = warmeter
total size is 200 so if you get length 100, war meter is even :)
Posts: 2
(17-Jun-2004 02:54 pm)
imagine being a general in war with free draft, and putting it on emergency (3%) just like in genisis

They said that if they implement this it will be with changes regarding generals and patriotism. I think this means that you can't get free draft at 3% in war for generals and you cant cast patriotism then set draft to 0% for free draft. That makes sense, doesn't it?

I would like to see how they are thinking about changing the races before I decide whether or not i like it.
Posts: 3
(17-Jun-2004 02:55 pm)
WOW, MgP is sutpid...lol.

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