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Genesis: Reloaded
Posted by UnderCover, 5729 days, 8 hours and 16 minutes ago
Category: Utopia Announcements
The current round of Genesis is expected to end this Friday, February 13th. The following changes are planned (some of these could change over the next few days):

* Military system will be redone; The 4 units will be as follows (names will vary by race):

(Name, Strength, Approx Cost, Maintenance)
Soldier: 1/1, $75, $1gc / 4 troops
Archer: 3/2, $250, $1gc troops
Knight: 4/5, $600, $2gc / troop
Elite: */*, $1200, $4gc / troop

* Elites values will vary by race. These numbers are just estimates and can certainly be adjusted. The idea is to create a definite cost vs. space trade-off in the military units, while trying something new in eliminating the pure offense/defense units.

* Gains from attacks will likely be impacted a little by the overall relative sizes of the two kingdoms involved. Attacking a big province in a big kingdom will provide higher gains than attacking a big province in a small kingdom.

* Ambush will be improved; Fog might negate War Spoils as well.

* We're going to look at the idea of "building investments" as an option to increase the efficiency of land for a cost. More details will be posted when available.

These are the major changes we're looking at. We'll also likely add things like a spell or operation targeting prisoners and other similar changes - those will also be posted when determined.

Mehul (Original Post)

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Readers' Comments

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AuthorComment
Brother Blue RW
Posts: 62
(09-Feb-2004 03:15 am)
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wow, and i dont even bother playing the genesis server...dont have the time but now that is interesting!!
fatalot
Posts: 4
(09-Feb-2004 03:57 am)
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ahh say bye bye to all elite armies.
Banon2
Posts: 38
(09-Feb-2004 04:54 am)
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I doubt that highly fatalot
jorosar
Posts: 16
(09-Feb-2004 04:58 am)
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This looks really fun! This is the first set of changes in a while I'm looking forward to. :)
kitfox
Posts: 35
(09-Feb-2004 05:02 am)
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And how to attack a province when it has troops home?
Say it uses a third of each, knights, archers, elites.
How to hit that province?
At 1k acres, you will have like 6*2 + 6*5 + 6*(elite value, say 6) = 78 dpa, with only 18 military units per acre.

And we all know, that 20 military units is more likey, and most of them probably knights and lites.

Will mean like 100 dpa for everybody.

It would be nice, but then the attack system would have to be reworked.
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