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Genesis: Reloaded
Posted by UnderCover, 5729 days, 7 hours and 28 minutes ago
Category: Utopia Announcements
The current round of Genesis is expected to end this Friday, February 13th. The following changes are planned (some of these could change over the next few days):

* Military system will be redone; The 4 units will be as follows (names will vary by race):

(Name, Strength, Approx Cost, Maintenance)
Soldier: 1/1, $75, $1gc / 4 troops
Archer: 3/2, $250, $1gc troops
Knight: 4/5, $600, $2gc / troop
Elite: */*, $1200, $4gc / troop

* Elites values will vary by race. These numbers are just estimates and can certainly be adjusted. The idea is to create a definite cost vs. space trade-off in the military units, while trying something new in eliminating the pure offense/defense units.

* Gains from attacks will likely be impacted a little by the overall relative sizes of the two kingdoms involved. Attacking a big province in a big kingdom will provide higher gains than attacking a big province in a small kingdom.

* Ambush will be improved; Fog might negate War Spoils as well.

* We're going to look at the idea of "building investments" as an option to increase the efficiency of land for a cost. More details will be posted when available.

These are the major changes we're looking at. We'll also likely add things like a spell or operation targeting prisoners and other similar changes - those will also be posted when determined.

Mehul (Original Post)

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Readers' Comments

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AuthorComment
PapaVodka
Posts: 9
(11-Feb-2004 06:04 pm)
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I wanna go avian also! so hopefully the elites will turn out niceley


is there any chance tat we can see the elite stats sooner?

and how do elites work now?
Ziggy7483
Posts: 2
(11-Feb-2004 07:50 pm)
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Since proposed elites are double the maintenence of the proposed knights, it would be safe to guess the elite values will grow more than double those of the knights sometime in the age.

If elites have to grow to their values again, that would add a bit more to the military mix. Good job Mehul! Everyone who is complaining is probably using scripts!
last chance
Posts: 11
(11-Feb-2004 08:32 pm)
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They look very intresting, but i'm not so sure how they'll affect the the flow of the game since many people are use to the old ways. I remember the good old days of boats and before all these new races, but its good its being tested on Genesis.
last chance
Posts: 12
(11-Feb-2004 08:33 pm)
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They look very intresting, but i'm not so sure how they'll affect the the flow of the game since many people are use to the old ways. I remember the good old days of boats and before all these new races, but its good its being tested on Genesis.
Hotze
Posts: 22
(12-Feb-2004 09:01 am)
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Very interesting changes...

Going out with elites(no harm by mages) and defending with knights...
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