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Genesis: Reloaded
Posted by UnderCover, 5787 days, 14 hours and 46 minutes ago
Category: Utopia Announcements
The current round of Genesis is expected to end this Friday, February 13th. The following changes are planned (some of these could change over the next few days):

* Military system will be redone; The 4 units will be as follows (names will vary by race):

(Name, Strength, Approx Cost, Maintenance)
Soldier: 1/1, $75, $1gc / 4 troops
Archer: 3/2, $250, $1gc troops
Knight: 4/5, $600, $2gc / troop
Elite: */*, $1200, $4gc / troop

* Elites values will vary by race. These numbers are just estimates and can certainly be adjusted. The idea is to create a definite cost vs. space trade-off in the military units, while trying something new in eliminating the pure offense/defense units.

* Gains from attacks will likely be impacted a little by the overall relative sizes of the two kingdoms involved. Attacking a big province in a big kingdom will provide higher gains than attacking a big province in a small kingdom.

* Ambush will be improved; Fog might negate War Spoils as well.

* We're going to look at the idea of "building investments" as an option to increase the efficiency of land for a cost. More details will be posted when available.

These are the major changes we're looking at. We'll also likely add things like a spell or operation targeting prisoners and other similar changes - those will also be posted when determined.

Mehul (Original Post)

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Readers' Comments

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AuthorComment
EternalWanderer
Posts: 4
(10-Feb-2004 05:42 am)
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actually u're paying that amt to draft those soldiers rite now...4 gc/elite is still too cheap but is he keeping the insane casualty?
twistedvampire
Posts: 8
(10-Feb-2004 06:20 am)
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human merchant will be a fun thing to play next age
killkurt
Posts: 10
(10-Feb-2004 09:01 am)
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hope it didnt change the leet strength increase.
mreman
Posts: 2
(10-Feb-2004 09:53 am)
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Think I will try human rougue, see how it works.
feign
Posts: 9
(10-Feb-2004 11:27 am)
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when will the definite changes be out??
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